|
Adding “Skill” to
the Slots
It pretty much goes without saying that playing
the slots is not a skill. Whether you play the slot games at online
slot machine websites or Vegas-style land-based casinos, you have
undoubtedly figured out that your own actions are of little
consequence to the ultimate outcome of the reels. The introduction
of random number generators (RNGs) has pretty much made it so that a
trained monkey could activate the slots, and either win or lose on
chance.
Sometimes, however, randomness is not a good thing. Some states and
municipalities, concerned about the potential detriments of problem
gambling on their population, have tried to wipe out slop machine
play by mandating that all gambling involve some sort of skill. As
it takes no skill at all to operate a standard slot machine (which
operates completely on chance), these laws would phase out this form
of gambling entirely… if not for the so-called skill stop.
A skill-stop button was first added to a slot machine by Zacharias
Anthony some twenty years ago. The button gave slot players the
opportunity to stop each reel of the slot game individually,
introducing some degree of “skill” into the gambling. Anthony’s
skill buttons were originally converted onto existing devices.
Nowadays, however, some machines come already equipped with the
buttons. Skill stop slots had their origin in New Jersey, the first
state to require “skilled” gambling, and remain immensely popular in
Atlantic City today. In fact, all Jersey slots without skill stops
were destroyed in the late ‘70s when the popularity of the converted
machines edged out the preceding models entirely.
Back to September 2008 Archive.
|